Games in Stock

Games Currently in Stock as at 30 June 2013

Title             Players     Age      Time    Price

Axis & Allies     2-5       12+     180mins    $100
Probabilities, Resource Management, History

Players take the role of the five major powers in World War 2, as they strive to work as either the Allies or the Axis players to achieve global domination. With over 300+ game pieces, here is the chance to reshape History!

We have limited First Edition sets at $50. These are now Out of Print. Grab them while they last!

Baker’s Dozen    3-6       8+       30mins    $20
Resource Management, Mental Sums, Risk Assessment

Players choose a donut card from their hand to add to one of three donut piles, being careful not to let the pile go over a total value of 13. The player who causes a pile to go over 13 must take all of the cards within it Be the player with either the most or none of any donuts and you’re safe – but beware the yucky donut!

Bang!    4-7       8+       30mins    $35
Resource Management, Deduction, Logic Thinking

The Outlaws hunt the Sheriff. The Sheriff hunts the Outlaws. The Renegade plots secretly, ready to take one side or the other. Bullets fly. Who among the gunmen is a Deputy, ready to sacrifice himself for the Sheriff? And who is a merciless Outlaw, willing to kill him? If you want to find out, just draw (your cards)!

Carcassonne     2-5       10+       45mins    $45
Resource Management, Planning, Value Assessment

Players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera.

DC Comics    2-5       10+       45mins    $60
Deck Building Game
Resource Management, Logic Thinking, Value Assessment

Build your deck of super heroes while battling villains! This exciting game allows each player to customise his deck in order to defeat the Super Villains to win the game. Easy to learn, build your own super hero force!

Dixit    3-6       8+         30mins    $50
Creativity, Deduction, Logic Thinking

Each turn, an active player takes turn to share a clue which may or may not describe his chosen card. Each other player gives a card to the active player, who mixes them up before showing it to everyone. Player’s must now try to guess which is the correct card! But beware, if no one or everyone guess the correct card, the active player does not score points….

Dixit Jinx    3-6       8+         15mins    $25
Creativity, Deduction, Logic Thinking

Speak, sing, act out a clue! In this party game, artistic cards are laid out, and the active player tries to give out clues that will let other player guess his card! But to score points, others must also guess wrongly….

For Sale    3-6       8+         30mins    $40
Value Assessment, Deduction, Mental Sums

A quick, fun game about buying and selling property. During the game’s two distinct phases, players first bid for several buildings then, after all buildings have been bought, sell the buildings for the greatest profit possible. The travel edition (see below) is the same game but in a compact packaging.

For Sale    3-6       8+         30mins    $20
Travel Edition (limited Stock)
Value Assessment, Deduction, Mental Sums

Hey! That’s    2-4       8+         20mins    $20
My Fish!
Planning, Risk Assessment, Resource Management

 One of the best little game out there, player’s use their Penguins to move around catching fish. As they move they remove the fish they caught, making holes and hopefully trapping their opponents! Highly recommended!

Incan Gold (NEW)    3-8       8+       30mins    $40
Risk Assessment, Mental Sums, Negotiation

A quick, fun and tense game in which you and other adventurers explore an old Incan temple in search of gold and treasure. In each of the five rounds, you secretly choose if you want to continue exploring the temple in search of more treasure or retreat to the safety of your camp with your share of the treasure that has been discovered so far. Choose wisely!

Jungle Speed Dark/Silver (NEW)    3-4       7+       20mins    $20
Dexterity, Logic Thinking, Planning

Jungle Speed Dark or Silver – its your choice! Offering new packaging, new cards, all weather-proof, and in a new travel-convenient size! Flip the cards, spot the matching symbols and grab the totem, but grab faster than your friends, or you’ll be stuck with their cards. Dump your whole hand to win – if you can! Jungle Speed is easy to learn and fast to play, with excitement and fun for families and friends of all ages.

Khet 2.0 (NEW)    2       8+       30mins    $50
Resource Management, Logic Thinking, Planning

Players take turns moving Egyptian-themed pieces having two, one or no mirrored surfaces. Each turn ends by firing the real laser diode built into each player’s Sphinx piece, which bounces from mirror to mirror. Target your opponent’s pharaoh, while shielding yours, to win!

Loot    2-8       10+       20mins    $20
Risk Assessment, Value Assessment, Mental Sums

Who can resist a good pirate game? Players launch merchant ships hoping to get them safely back, or pirates to capture an opponent’s merchant ship!  At the end, it boils down to who has the most gold to win! A very good light-hearted game to introduce strategy games.

Munchkin    3-6       10+         60mins    $40
Deduction, Mental Sums, Probabilities

You and your friends compete to kill monsters and grab magic items. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon. Monsters are too tough? Call for help from your friends, reward them but prepare for a sudden sabotage from them too!

No Merci     3-5       8+         20mins    $20
Resource Management, Risk Assessment, Value Assessment

Each turn, a card is flipped up. The card show – VP, and in order to not take it, players must donate a VP chip. Round it goes, until a brave soul takes the card and all the donated VP. Clever players can use cards to reduce their – VP, or end up having too many – VP at the end of the game. Simple and yet an addictive game.

Nuts!    2-6       10+       30mins    $20
Resource Management, Negotiation, Risk Assessment

Squirrel away your nuts! In this crazy card game, players are hoarding up nuts for the winter. Each turn, you get a random nut to store. To get more nuts, look to your opponent’s and try to grab his nuts… But be careful of being caught! This game is currently out of print, and very limited stocks are left.

Pit    3-10      8+         10mins    $20
Value Assessment, Deduction, Logic Thinking

 Trade in commodities! Mayhem meets the stock market, as players play simultaneously to trade off their useless cards, to collect a complete set and corner the market! This game comes with our alternative rule of playing Pit!, known as the Smackdown version as well as our White Paladin Studios new game style!

Regimen (NEW)    2-4       10+       30mins    $40
Co-operation, History, Risk Assessment                          

Part history part cooperative game, Regimen puts you into the shoes of the brave soldiers defending Bukit Chandu in WW2. As Japanese Soldiers, tanks and airplanes surround you, can you fight them and earn enough Respect tokens to win? Click on the image for a video review by Tom Vasel of Dice Tower.

River Dragons (NEW)    2-6       8+       30mins    $65
Co-operation, Risk Assessment, Deduction                          

In River Dragon, you want to move your pawn over a system of bridge-like planks to the other side of the board. You’re all working on your own, right next to one another, convinced that your way is best, and making sure you are the first, even if it means sabotaging your opponent!

Rory’s Story    1-12      8+         20mins    $18
Cubes
Creativity, Logic Thinking, Planning

Each die has 6 images, with a total of 54 different images that can be mixed in over 10 million ways. You roll all 9 cubes to generate 9 random images and then use these to invent a story that starts with “Once upon time…” and uses all 9 elements as part of your narrative. Play it as a game for one or more players, or as a party game for three or more. Win award points for speedy delivery, inventiveness, imagination, 
drama and humor. The game is only limited by your imagination. Expanded by Rory’s Action Cube and Rory Story Cube: Voyages.

Saboteur    3-10      10+       30mins    $20
Planning, Risk Assessment, Deduction

Singapore’s best selling card game pits up to 10 players in a deductive, back stabbing mayhem! Players are dwarves, mining for gold. Build paths or subtly destroy your opponents’ equipment. Why? Because some of the dwarves are actually saboteurs, who win if the dwarves fail to find gold! This game is expanded with Saboteur 2.

Saboteur 2    2-12      10+       30mins    $20
Planning, Risk Assessment, Deduction

Requires Saboteur to play.
The expansion includes more ways to play, including additional role cards (the boss, profiteers, geologists), new action cards (steal gold, change your role), and new tunnel cards featuring doors, ladders and bridges. What’s more, the gold seekers can now be divided into teams — blue vs. green. 10 players are not enough? Saboteur 2 allows the game to be played 2-12 players!

Samurai Sword    3-7       8+       40mins    $35
Planning, Risk Assessment, Resource Management

From the makers of Bang! comes this oriental swordfight fest. Whether you are a samurai, cunning ronin or secretive Ninja, each of you have your own agenda to win. This game improves over the Bang! mechanic by ensuring that players do not get eliminated out of the game.

Sitting Ducks    3-6       10+       20mins    $25
Planning, Risk Assessment, Resource Management

Each players’ ducks are lined up for you to shoot! As the line moves forward, players can aim and shoot the ducks. Ducks can cower or change positions in order not to get hit. Mad fun and simple game with lots of humor, be the last duck standing, er floating…

Sleeping Queens    2-5      8+         20mins    $20
Planning, Mental Sums, Value Assessment

 Sleeping Queens was invented by 6-year-old Miranda Evarts, who thought up the game one night when she couldn’t fall asleep. Rise and Shine! The Pancake Queen, the Ladybug Queen and ten of their closest friends have fallen under a sleeping spell and it’s your job to wake them up. Use strategy, quick thinking and a little luck to rouse these napping nobles from their royal slumbers. Play a knight to steal a queen or take a chance on a juggling jester. But watch out for wicked potions and dastardly dragons! The player who wakes the most queens wins!

Sticky Stickz     2-5      8+         10mins    $45
Dexterity, Logic Thinking, Planning

The game board consists of plastic wells with each well holding a number of tiles; each tile shows 1-3 faces in one of three colors with one of three facial expressions. For each round, someone rolls the three dice – color die, number die, facial expression die – then everyone simultaneously tries to grab any tiles that match one or more of the dice by sticking those tiles with their Sticky Stick. Once all the matching tiles have been claimed, you roll the dice again and stick some more. Once a certain number of wells are empty, players compare their stacks of tiles and the player with the tallest stack wins.

Streams (NEW) 1-99      8+         10mins    $40
Logic Thinking, Planning, Risk Assessment

Players compete to form the longest completed number sequence in the game. Each turn a tile is drawn from the bag, and each player then writes it down on his scoresheet. Once all 20 tiles are drawn players score points on their sequences! A quick, easy game for 1-99 players! 

Take 6    2-10       8+         30mins    $20
Planning, Risk Assessment, Resource Management

Four card rows are laid face-up. Each turn, players simultaneously choose and reveal a card from their hand, then add the cards to the rows, with cards being placed in ascending order as much as possible. When the sixth card is placed in a row, the owner of that card claims the other five cards as negative points, and the sixth card becomes the first card in a new row. At the end f the game, the player with the fewest points wins!

Timeline (NEW)    2-8       8+         15mins    $25
Logical Thinking, Deduction, Risk Assessment

It’s the cool game of learning key dates of important events, inventions or items! Players take turns placing cards in a centre row, but has to guess when it took place! First player to clear their hand wins! Each set can be combined with any other title in the Timeline series! Choose from Inventions, Discoveries, Diversity and Historical Events!

Tok Tok    2-7       5+         10mins    $40
Dexterity, Risk Assessment, Planning

A dexterity game where nine plastic tree segments are stacked up. Each tree segment has four bark sections around it. On their turn, a player gets two taps with the axe to try and knock off pieces of bark from the tree segments for one point a piece. But be careful, if a tree segment comes down it’s minus 5 points! A quick unique dexterity game. 

Ugly Doll    2-6       6+         15mins    $20
Dexterity, Logic Thinking, Planning

Join OX, Wedgehead and the rest of the Uglydolls in their first ever fast-action card game. Turn over cards until you spot three matching Uglys. Then race like an Ice-Bat out of Heck to grab a match before they all get snatched. Claim the most cards and win the game. Winning isn’t always pretty, but it’s always fun! 

Weird Tales    3-6       10+       35mins    $30
Story Telling, Logic Thinking, Planning

Weird Tales is a storytelling card game for 3-6 players. Earn turn, a player uses one of the five cards in his hand to contribute to the story being told. Players are awarded points based on the cards used each turn. At the same time, some cards allow you special actions. The winner is one with the most points!

Accessories

Card Sleeves

Alchemy Sleeves are a Singapore based company, that provides reasonable quality sleeves at Great Prices! Packed in packs of 10 sleeves, these are just what you need to protect your valuable Cards! Not sure of your card sleeve size? Just email paladinwh@gmail.com with your game(s), and we will try to recommend you the sleeve sizes!

Normal Sized Sleeves
Standard Size                $4.00
Euro Size                       $4.00
US Size                          $4.00

Mini Sized Sleeves
Euro Size                       $3.00
US Size                          $3.00

NEW SLEEVES JUST IN! Pack comes with 50 thicker sleeves!
Vanguard Size               $4.50
Black Standard Size      $4.50
Dixit Size                        $6.50

PROMOTION!
Buy a game from us, and your sleeve pack(s) for that game is $0.50 cheaper!!!!!

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